Project 1: Penny Pusher
The Penny Pusher is a collection banker of the learner’s choice. An interactive and fun way to save your coins. Assemble and program the arcade machine to push your savings to the collection point. To keep or spend, that’s your choice.
Project 2: Touch Me Not
Touch Me Not requires a creative mind, dexterity, and patience. Build, bend and program your own wire puzzle game. Hoop through and avoid the wire or the buzzer will sound!
Project 3: Chuck Tracker
Take Aim and Throw- Make that Perfect Basket (Bin) Shot! Turn any ordinary garbage bin* into a smart bin with a score tracker by mounting on the Chuck Tracker! Bin it to win it!
*For small-sized containers only.
- Basic coding-Inputs, Output, Logic, Tone
- Integration of electronic components-Buzzer and Servo Motor